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Mi lehet a gépem baja?

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Néhány napja ezelőttől kezdve valamilyen oknál fogva a gépemen lévő programok at elindításuk után elkezdik sorjában a hibaüzeneteket dobálni, miszerint DirectX-hez nem férnek hozzá. Ezek után bementem a programok logjába, amik azt mondták, hogy nem tudnak hozzáférni az Asus Geforce GTX 1050 Ti-m menóriájához. Ez azért is érdekes, mert a Nvidia weboldaláról legfrissebb drivereket raktam fel a történtek után és még így sem jó... Van ötlet, hogy mi lehet a baja?

2020. jan. 26. 13:53
 1/2 anonim ***** válasza:
100%
Milyen hibákat ír ki?
2020. jan. 27. 17:01
Hasznos számodra ez a válasz?
 2/2 A kérdező kommentje:

LOTUS-Simulator:

Exception while form show: Zugriffsverletzung bei Adresse 0000000000FC24FB in Modul 'LOTUS.exe'.

Schreiben von Adresse 00000000000000C0

Utána:

Exception while form show: Zugriffsverletzung bei Adresse 0000000000FC530A in Modul 'LOTUS.exe'.

Schreiben von Adresse 00000000000000D0


Logfile-ban:

===========================

LOTUS Logfile

===========================


Date: 2020. 01. 27.

Time: 18:23:52

Version: 1.EA.053 (64 bit)

(1.0.7312.9455)


Main Thread ID: 32D8


Start parameters: -debuglog



18:27:50 - Thread: 32D8 - Information: Collecting and loading plugin DLLs...

18:27:50 - Thread: 32D8 - Information: VM0

18:27:50 - Thread: 32D8 - Information: Creating graphical interface...

18:27:50 - Thread: 32D8 - Information: Video adapter: NVIDIA GeForce GTX 1050 Ti

18:27:50 - Thread: 32D8 - Information: Video RAM: 0 MB

18:27:50 - Thread: 32D8 - Information: Video status: Error

18:27:50 - Thread: 32D8 - Information: OpenGL-Version: 1.1.0

18:27:50 - Thread: 32D8 - Information: Max supported texture size: 1024

18:27:50 - Thread: 32D8 - Error: Exception while creating graphical interface: Zugriffsverletzung bei Adresse 0000000000000000 in Modul 'LOTUS.exe'. Ausführung von Adresse 0000000000000000

18:27:50 - Thread: 32D8 - Information: Finished creating graphical interface

18:27:50 - Thread: 32D8 - Information: Destroying master manager...

18:27:51 - Thread: 4BF8 - Information: VM00


Civilization VI:

No compatible graphics device found. Please ensure that your System has a correctly configured, compatible graphics device.


Space Engineers:

The current version of the game requires a Dx11 card. \n For more information please see :

[link]


Log:

2020-01-27 18:37:31.508 - Thread: 1 -> Log Started

2020-01-27 18:37:31.510 - Thread: 1 -> Timezone (local - UTC): 1h

2020-01-27 18:37:31.510 - Thread: 1 -> App Version: 01_193_103

2020-01-27 18:37:31.516 - Thread: 1 -> Steam build: Always true

2020-01-27 18:37:31.516 - Thread: 1 -> Is official: True [NO][IS][NAMP]

2020-01-27 18:37:31.516 - Thread: 1 -> Environment.ProcessorCount: 8

2020-01-27 18:37:32.006 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18362.0)

2020-01-27 18:37:32.006 - Thread: 1 -> Environment.CommandLine: "V:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"

2020-01-27 18:37:32.006 - Thread: 1 -> Environment.Is64BitProcess: True

2020-01-27 18:37:32.006 - Thread: 1 -> Environment.Is64BitOperatingSystem: True

2020-01-27 18:37:32.007 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4075.0

2020-01-27 18:37:32.007 - Thread: 1 -> Environment.CurrentDirectory: V:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64

2020-01-27 18:37:32.019 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz

2020-01-27 18:37:32.019 - Thread: 1 -> IntPtr.Size: 8

2020-01-27 18:37:32.019 - Thread: 1 -> Default Culture:

2020-01-27 18:37:32.019 - Thread: 1 -> Default UI Culture:

2020-01-27 18:37:32.024 - Thread: 1 -> MyConfig.Load() - START

2020-01-27 18:37:32.028 - Thread: 1 -> Path: C:\Users\Gergo\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg

2020-01-27 18:37:32.270 - Thread: 1 -> EnableDamageEffects: True

2020-01-27 18:37:32.270 - Thread: 1 -> VegetationViewDistance: 100

2020-01-27 18:37:32.270 - Thread: 1 -> GraphicsRenderer: DirectX 11

2020-01-27 18:37:32.270 - Thread: 1 -> EnableReverb: False

2020-01-27 18:37:32.270 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]

2020-01-27 18:37:32.270 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String]

2020-01-27 18:37:32.270 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]]

2020-01-27 18:37:32.270 - Thread: 1 -> FirstTimeRun: False

2020-01-27 18:37:32.270 - Thread: 1 -> WelcomeScreenCurrentStatus: 1

2020-01-27 18:37:32.270 - Thread: 1 -> MinimalHud: False

2020-01-27 18:37:32.270 - Thread: 1 -> ShowCrosshair: True

2020-01-27 18:37:32.270 - Thread: 1 -> UiTransparency: 1

2020-01-27 18:37:32.270 - Thread: 1 -> UiBkTransparency: 1

2020-01-27 18:37:32.270 - Thread: 1 -> HUDBkTransparency: 0.6

2020-01-27 18:37:32.270 - Thread: 1 -> CubeBuilderBuildingMode: 0

2020-01-27 18:37:32.270 - Thread: 1 -> ControlsHints: False

2020-01-27 18:37:32.270 - Thread: 1 -> RotationHints: False

2020-01-27 18:37:32.270 - Thread: 1 -> MutedPlayers:

2020-01-27 18:37:32.270 - Thread: 1 -> CubeBuilderAlignToDefault: True

2020-01-27 18:37:32.270 - Thread: 1 -> ScreenshotSizeMultiplier: 1

2020-01-27 18:37:32.270 - Thread: 1 -> LastCheckedVersion: 1186301

2020-01-27 18:37:32.270 - Thread: 1 -> GameVolume: 1

2020-01-27 18:37:32.270 - Thread: 1 -> Music_Volume: 1

2020-01-27 18:37:32.270 - Thread: 1 -> VoiceChatVolume: 1

2020-01-27 18:37:32.270 - Thread: 1 -> HudWarnings: True

2020-01-27 18:37:32.270 - Thread: 1 -> VoiceChat: True

2020-01-27 18:37:32.270 - Thread: 1 -> EnableMuteWhenNotInFocus: True

2020-01-27 18:37:32.270 - Thread: 1 -> EnableDynamicMusic: True

2020-01-27 18:37:32.270 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True

2020-01-27 18:37:32.270 - Thread: 1 -> EnableDoppler: True

2020-01-27 18:37:32.270 - Thread: 1 -> VideoAdapter: 0

2020-01-27 18:37:32.270 - Thread: 1 -> ScreenWidth: 1920

2020-01-27 18:37:32.270 - Thread: 1 -> ScreenHeight: 1080

2020-01-27 18:37:32.270 - Thread: 1 -> RefreshRate: 60000

2020-01-27 18:37:32.270 - Thread: 1 -> WindowMode: 1

2020-01-27 18:37:32.270 - Thread: 1 -> VerticalSync: 0

2020-01-27 18:37:32.271 - Thread: 1 -> FieldOfView: 70

2020-01-27 18:37:32.271 - Thread: 1 -> PostProcessingEnabled: True

2020-01-27 18:37:32.271 - Thread: 1 -> FlaresIntensity: 1

2020-01-27 18:37:32.271 - Thread: 1 -> GrassDensity: 0

2020-01-27 18:37:32.271 - Thread: 1 -> GrassDrawDistance: 49

2020-01-27 18:37:32.271 - Thread: 1 -> AntialiasingMode: 0

2020-01-27 18:37:32.271 - Thread: 1 -> ShadowMapResolution: 0

2020-01-27 18:37:32.271 - Thread: 1 -> AmbientOcclusionEnabled: True

2020-01-27 18:37:32.271 - Thread: 1 -> TextureQuality: 0

2020-01-27 18:37:32.271 - Thread: 1 -> AnisotropicFiltering: 0

2020-01-27 18:37:32.271 - Thread: 1 -> ModelQuality: 0

2020-01-27 18:37:32.271 - Thread: 1 -> VoxelQuality: 0

2020-01-27 18:37:32.271 - Thread: 1 -> ShaderQuality: 0

2020-01-27 18:37:32.271 - Thread: 1 -> LowMemSwitchToLow: 0

2020-01-27 18:37:32.271 - Thread: 1 -> GDPRConsent: True

2020-01-27 18:37:32.271 - Thread: 1 -> GDPRConsentSent: True

2020-01-27 18:37:32.271 - Thread: 1 -> FirstTimeTutorials: False

2020-01-27 18:37:32.271 - Thread: 1 -> HudState: 1

2020-01-27 18:37:32.271 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]

2020-01-27 18:37:32.271 - Thread: 1 -> ExperimentalMode: True

2020-01-27 18:37:32.271 - Thread: 1 -> EnableSteamCloud: True

2020-01-27 18:37:32.271 - Thread: 1 -> Language: 13

2020-01-27 18:37:32.271 - Thread: 1 -> GoodBotHints: False

2020-01-27 18:37:32.271 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions

2020-01-27 18:37:32.271 - Thread: 1 -> TreeViewDistance: 1000

2020-01-27 18:37:32.271 - Thread: 1 -> EnableTrading: True

2020-01-27 18:37:32.271 - Thread: 1 -> CaptureMouse: True

2020-01-27 18:37:32.273 - Thread: 1 -> MyConfig.Load() - END

2020-01-27 18:37:33.850 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified

2020-01-27 18:37:36.556 - Thread: 1 -> All detected adapters:

2020-01-27 18:37:36.589 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140

2020-01-27 18:37:36.589 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140

2020-01-27 18:37:36.638 - Thread: 1 -> No valid Output found!

2020-01-27 18:37:36.642 - Thread: 1 -> DirectX 11 renderer not supported. No renderer to revert back to.

2020. jan. 27. 18:40

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