Minecraft error. Utalom a javat?
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0a1fe1c0, pid=1044, tid=3568
#
# JRE version: 7.0_09-b05
# Java VM: Java HotSpot(TM) Client VM (23.5-b02 mixed mode, sharing windows-x86 )
# Problematic frame:
# C 0x0a1fe1c0
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# If you would like to submit a bug report, please visit:
# [link]
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- T H R E A D ---------------
Current thread (0x03eae800): JavaThread "Minecraft main thread" daemon [_thread_in_native, id=3568, stack(0x08b50000,0x08ba0000)]
siginfo: ExceptionCode=0xc0000005, ExceptionInformation=0x00000008 0x0a1fe1c0
Registers:
EAX=0x8aef6b4f, EBX=0x0a0b11c0, ECX=0x0a066740, EDX=0x00000004
ESP=0x08b9f384, EBP=0x09fe8d48, ESI=0x09a35100, EDI=0x08b9f3d4
EIP=0x0a1fe1c0, EFLAGS=0x00010246
Top of Stack: (sp=0x08b9f384)
0x08b9f384: 690d7f42 0a0b11c0 00000002 09fe8d48
0x08b9f394: 08b9f434 00000000 00000001 00000004
0x08b9f3a4: 09fe9f68 0a904c08 00000000 00000000
0x08b9f3b4: 00000001 00000001 00000000 0a1fe1c0
0x08b9f3c4: 00000000 09fe8d48 09a35100 0a066740
0x08b9f3d4: 8aef6b4f 000014c8 7dccccce 7dccccce
0x08b9f3e4: 7dccccce fdccccce fdccccce fdccccce
0x08b9f3f4: 6908d125 08b9f3d4 00000000 00001fa0
Instructions: (pc=0x0a1fe1c0)
0x0a1fe1a0: 00 00 00 00 03 00 0b 00 00 00 00 0f 00 00 00 00
0x0a1fe1b0: 02 00 00 00 00 00 0b 00 00 00 00 00 00 00 00 00
0x0a1fe1c0: 55 8b ec 53 56 57 8b d9 8b ca 8b 75 08 81 e1 fc
0x0a1fe1d0: ff ff ff 0f 28 83 90 04 00 00 0f 28 8b d0 04 00
Register to memory mapping:
EAX=0x8aef6b4f is an unknown value
EBX=0x0a0b11c0 is an unknown value
ECX=0x0a066740 is an unknown value
EDX=0x00000004 is an unknown value
ESP=0x08b9f384 is pointing into the stack for thread: 0x03eae800
EBP=0x09fe8d48 is an unknown value
ESI=0x09a35100 is an unknown value
EDI=0x08b9f3d4 is pointing into the stack for thread: 0x03eae800
Stack: [0x08b50000,0x08ba0000], sp=0x08b9f384, free space=316k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C 0x0a1fe1c0
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j org.lwjgl.opengl.GL11.nglClear(IJ)V+0
j org.lwjgl.opengl.GL11.glClear(I)V+15
j org.lwjgl.opengl.Display.initContext()V+16
j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;Lorg/lwjgl/opengl/Drawable;Lorg/lwjgl/opengl/ContextAttribs;)V+97
j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;)V+9
j net.minecraft.client.Minecraft.a()V+174
j net.minecraft.client.Minecraft.run()V+6
j java.lang.Thread.run()V+11
v ~StubRoutines::call_stub
--------------- P R O C E S S ---------------
Java Threads: ( => current thread )
=>0x03eae800 JavaThread "Minecraft main thread" daemon [_thread_in_native, id=3568, stack(0x08b50000,0x08ba0000)]
0x03eae000 JavaThread "Timer hack thread" daemon [_thread_blocked, id=3264, stack(0x08fb0000,0x09000000)]
Igen magatol erthetofo hogy utalom.
De arra lennek kivancsi hogy hogy lhetne megoldani hogy mukodjon a minecraft.
(Mar nem nagyon aktualis mivel Dead Island ozok) :D
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