Kezdőoldal » Szórakozás » Játékok » Amikor szervert akarok indítan...

Fkorika kérdése:

Amikor szervert akarok indítani a cod5waw-ban a console errore üzenetet dob ki. Mi a baja?

Figyelt kérdés
Kíírom hogy mit ír ki

2012. aug. 6. 19:25
 1/4 A kérdező kommentje:

----- Initializing Renderer ----

execing ragdoll.cfg from disk

----- Client Initialization -----

----- Client Initialization Complete -----

Trying SMP acceleration...

...succeeded.

----- R_Init -----

Getting Direct3D 9 interface...

Pixel shader version is 3.0

Vertex shader version is 3.0

Shader model 2.0 code path is available.

Shader model 3.0 code path is available.

Using Shader model 3.0 code path because it is the best available path on this hardware.

Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz

Game window successfully created.

Using 4x anti-aliasing

Creating Direct3D device...

Com_TouchMemory: 0 msec. Using sum: 0

Loading fastfile code_post_gfx_mp

Loading fastfile localized_code_post_gfx_mp

Loading fastfile ui_mp

Loading fastfile common_mp

Loading fastfile localized_common_mp

Initializing render targets...

Requested frame buffer to be 24-bit color with 8-bit alpha

DirectX returned a frame buffer that is 24-bit color with 8-bit alpha

Initializing static model cache...

Initializing dynamic buffers...

Loading fastfile 'code_post_gfx_mp'

used 1.34 MB memory in DB alloc

Initializing particle cloud buffer...

Creating Direct3D queries...

Loading fastfile 'localized_code_post_gfx_mp'

used 1.97 MB memory in DB alloc

Loading fastfile 'ui_mp'

used 46.63 MB memory in DB alloc

Setting initial state...

DirectX reports 512 MB of video memory and 1946 MB of available texture memory.

Using video memory size to cap used texture memory at 496 MB.

Texture detail is set automatically.

Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps

Error: Could not load material "water_droplet".

Error: Could not load material "rope".

Error: Could not load material "water_dynamic_spray".


------- sound system initialization -------

------- sound system successfully initialized -------

Hostname: Korika-PC

PC IP: 192.168.1.100

end $init 4220 ms

--- Common Initialization Complete ---

Waited 634 msec for asset 'loadscreen_mp_airfield' of type 'material'.

Loading fastfile 'common_mp'

used 69.13 MB memory in DB alloc

Loading fastfile 'localized_common_mp'

used 4.18 MB memory in DB alloc

Waited 3093 msec for asset 'loadscreen_mp_airfield_ig' of type 'material'.

Waited 31 msec for asset 'loadscreen_mp_shrine_ig' of type 'material'.

Waited 16 msec for asset 'loadscreen_mp_downfall_ig' of type 'material'.

Waited 6 msec for asset 'loadscreen_mp_seelow_ig' of type 'material'.

Working directory: D:\Program Files\Activision\Call of Duty - World at War

Error: Unable to initialize punkbuster. Punkbuster is disabled

Huffman Took 3 Milliseconds

Connecting to Demonware...

DW_DNS_RESOLVING

DW_DNS_RESOLVING

.

..

...

...

DW_GETUSERNAMES(29 msecs)

Retrieving usernames

Retrieving usernames.

Retrieving usernames..

Retrieving usernames...

Retrieving usernames....

Retrieving usernames.....

Retrieving usernames......

Retrieving usernames.......

Retrieving usernames........

Retrieving usernames.........

Retrieving usernames..........

Retrieving usernames...........

Retrieving usernames............

Retrieving usernames.............

Retrieving usernames..............

Retrieving usernames...............

Retrieving usernames................

Retrieving usernames................no accounts found :(

Profile '$$$' already exists

dedicated will be changed upon restarting.

Hitch warning: 1222 msec frame time

------ Server Initialization ------

Server: mp_airfield

should be logged in ok

----- FS_Startup -----

Current language: english

Current search path:

D:\Program Files\Activision\Call of Duty - World at War\main\iw_20.iwd (69 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_19.iwd (52 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_18.iwd (51 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_17.iwd (42 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_16.iwd (44 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_15.iwd (145 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_14.iwd (655 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_13.iwd (400 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_12.iwd (453 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_11.iwd (366 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_10.iwd (549 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_09.iwd (413 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_08.iwd (484 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_07.iwd (755 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_06.iwd (537 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_05.iwd (569 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_04.iwd (711 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_03.iwd (743 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_02.iwd (694 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_01.iwd (350 files)

D:\Program Files\Activision\Call of Duty - World at War\main\iw_00.iwd (808 files)

D:\Program Files\Activision\Call of Duty - World at War/main

D:\Program Files\Activision\Call of Duty - World at War/main_shared

C:\Users\Korika\AppData\Local\Activision\CoDWaW/players

D:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw03.iwd (28 files)

localized assets iwd file for english

D:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw02.iwd (3163 files)

localized assets iwd file for english

D:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw01.iwd (5164 files)

localized assets iwd file for english

D:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw00.iwd (4592 files)

localized assets iwd file for english


File Handles:

handle 50:

2012. aug. 6. 19:28
 2/4 A kérdező kommentje:

sound/Stream/Music/Mission/ber3b/final/mx_underscore.wav

----------------------

43674 files in iwd files

Loading fastfile mp_airfield

Loading fastfile localized_mp_airfield

------- Game Initialization -------

gamename: Call of Duty: World at War

gamedate: Oct 9 2008

Dog_CreateAnims

Error: Could not load xanim "p_makinraid_hatch".

Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".

Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".

Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".

Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".

Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".

Error: Could not load xanim "p_flak1_tag2_idle".

ERROR: Pathnode (Path) at (362 2253 -63.1691) is in solid

-----------------------------------

WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock'

WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'

WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tabun_gas_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock'

WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/frag_grenade_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/frag_grenade_mp.shock'

'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'

Domain is any number from 0.001 to 1000

'0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'

Domain is any number from 0.001 to 1000

WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/damage_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/damage_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/damage_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/damage_mp.shock'

WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/damage_mp.shock'

WARNING: unknown dvar

2012. aug. 6. 19:28
 3/4 anonim ***** válasza:
ejjjhaa.... ez szerintem egy világvége üzenet....
2012. aug. 7. 08:20
Hasznos számodra ez a válasz?
 4/4 A kérdező kommentje:
nekem is gyanús volt
2012. aug. 7. 08:31

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