CSGOban kevés az FPSem de miért?
Gépigény.hu nevű weboldalon meg néztem és azt irja hogy 60fpsemnek kell lennie de nem igy van 10-20 fpsem van
Üdv
egy kis fps növelés:
Steam-CSGO-Tulajdonságok-Inditóparancs: -nojoy -high -fullscreen -tickrate 128 -novid -nod3d9ex1 -lv +mat_queue_mode 2 -noborder +cl_forcepreload 1 -console
+játsz kisebb felbontáson
mivel meg akarom őrizni ezeket a beállitásokat a biztonság kedvéért kimásolom ide: CFG fájlba tegyétek bele!!!
LAUNCH COMMANDS:
-novid -tickrate 128 -high -console +cl_showfps 1 +cl_interp 0 +cl_interp_ratio 1 +rate 128000 +cl_updaterate 128 +cl_cmdrate 128 +mat_vignette_enable 0 +mat_queue_mode 2 +cl_forcepreload 1 -d3d9ex -nod3d9ex -nojoy
FPS NÖVELŐ PARANCSOK:
dsp_enhance_stereo 1
dsp_mix_max 0.9
dsp_slow_cpu 0
dsp_volume 1.0
snd_mixahead 0.1
0.000000 snd_musicvolume
snd_rebuildaudiocache
suitvolume 0
r_cheapwaterend 0
r_dynamic 0
r_drawparticles “0”
r_drawtracers_firstperson “0”
func_break_max_pieces 0
rate “128000”
cl_cmdrate “128”
cl_updaterate “128”
cl_interp “0”
cl_interp_ratio “1”
cl_lagcompensation “1”
cl_autohelp “0”
cl_showhelp “0”
player_nevershow_communityservermessage “1”
cl_disablehtmlmotd “1”
cl_autowepswitch “0”
cl_disablefreezecam “1”
R_eyegloss “0”
R_eyemove “0”
R_eyeshift_x “0”
R_eyeshift_y “0”
R_eyeshift_z “0”
R_eyesize “0”
Cl_disablehtmlmotd 1
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_x "0"
texture_budget_panel_y "450"
tr_best_course_time "0"
tr_completed_training "0"
tv_nochat "0"
sv_forcepreload "1"
sv_log_onefile "0"
sv_logbans "0"
sv_logecho "1"
sv_logfile "1"
sv_logflush "0"
sv_logsdir "logs"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_pvsskipanimation "1"
sv_skyname "mpa115"
sv_specaccelerate "5"
sv_specnoclip "1"
sv_specspeed "3"
sv_unlockedchapters "1"
sv_voiceenable "1"
test_convar "0"
snd_deathcamera_volume "0.035009"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
snd_ducking_off "1"
snd_ducktovolume "0.55"
snd_dzmusic_volume "0.028007"
snd_hrtf_distance_behind "100"
snd_hrtf_voice_delay "0.1"
snd_hwcompat "0"
snd_mapobjective_volume "0.035009"
snd_menumusic_volume "0.028007"
snd_mix_async "1"
snd_mix_async_onetime_reset "1"
snd_mixahead "0.1"
snd_music_selection "2"
snd_music_volume_onetime_reset_2 "1"
snd_musicvolume_multiplier_inoverlay "0.032496"
snd_mute_losefocus "1"
snd_mute_mvp_music_live_players "0"
snd_mvp_volume "0.003501"
snd_pitchquality "1"
snd_roundend_volume "0.021005"
snd_roundstart_volume "0.014004"
snd_surround_speakers "-1"
snd_tensecondwarning_volume "0.038510"
sound_device_override ""
spec_replay_autostart "1"
spec_show_xray "1"
spec_usenumberkeys_nobinds "1"
ss_splitmode "0"
store_version "1"
suitvolume "0.25"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_drawtracers_firstperson "1"
r_eyegloss "1"
r_eyemove "1"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
rate "196608"
safezonex "1.000000"
safezoney "1.000000"
sc_enable "1.0"
net_allow_multicast "1"
net_graph "0"
net_graphheight "64"
net_graphholdsvframerate "0"
net_graphipc "0"
net_graphmsecs "400"
net_graphpos "1"
net_graphproportionalfont "0.4"
net_graphshowinterp "1"
net_graphshowlatency "1"
net_graphshowsvframerate "0"
net_graphsolid "1"
net_graphtext "1"
net_maxroutable "1200"
net_scale "5"
net_steamcnx_allowrelay "1"
npc_height_adjust "1"
option_duck_method "0"
option_speed_method "0"
cam_collision "1"
cam_idealdelta "4.0"
cam_idealdist "150"
cam_idealdistright "0"
cam_idealdistup "0"
cam_ideallag "4.0"
cam_idealpitch "0"
cam_idealyaw "0"
cam_snapto "0"
cc_lang ""
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
chet_debug_idle "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "1"
cl_autowepswitch "0"
mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
mat_powersavingsmode "0" //Disables power saving mode
mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay, just makes it easier to spray
net_graph "1" //Shows my network usage data
net_graphheight "10" //Changes height
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "2" //Positioning of Net Graph
net_graphproportionalfont "1" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are split
net_scale "5" //Makes font smaller
cl_cmdrate "128" //Max number of command packets sent to server per second
cl_updaterate "128" //Number of packets per second you are requesting from the server
cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
con_enable "1" //Enables Console
gameinstructor_enable "0" //Removes in-game instructions
cl_showhelp "0" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
cl_disablefreezecam "1" //Disables Freezecam
cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
cl_autowepswitch "0" //Disable auto-weapon switch
cl_forcepreload "0" //Disabled for higher FPS, and a smoother experience (thanks John McDonald)
cl_join_advertise "2" //Let friends join your community servers
//Network Boosters
rate "128000"
cl_interp "0"
cl_timeout "1337"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_forcepreload "1"
cl_predict "1"
cl_predictweapons "1"
net_maxroutable "1200"
net_steamcnx_allowrelay "1"
sv_forcepreload "1"
net_splitrate "0"
net_allow_multicast "0"
cl_interpolate "1"
cl_resend "6"
cl_downloadfilter "nosounds"
cl_allowdownload "1"
cl_allowupload "0"
cl_cmdrate "64"
cl_updaterate "64"
//Graphics Change
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_dynamic "0"
r_drawtracers_firstperson "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
sys_antialiasing "0"
sys_refldetail "0"
muzzleflash_light "0"
cl_debugrumble "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_freezecampanel_position_dynamic "0"
hud_showtargetid "0"
log_onefile "0"
sv_logbans "0"
sv_logecho "0"
sv_logfile "0"
vprof_verbose "0"
sv_logflush "0"
//Sound Fixes
snd_mixahead "0.05"
soundscape_flush
cl_soundemitter_flush "1"
snd_headphone_pan_exponent "1.2"
snd_front_headphone_position "45"
snd_rear_headphone_position "90"
snd_headphone_pan_radial_weight "0.5"
dsp_enhance_stereo "0"
snd_legacy_surround "0"
snd_mute_losefocus "0"
snd_pitchquality "1"
snd_front_headphone_position "50.2"
windows_speaker_config "1"
// Clearing
clear
clear_anim_cache
clear_debug_overlays
clear_bombs
r_cleardecals
hud_takesshots "0"
ai_clear_bad_links
cl_soundemitter_reload
cl_soundscape_flush
fs_clear_open_duplicate_times
fs_fios_flush_cache
r_cleardecals
scene_flush
snd_async_flush
r_flushlod
//Game Changes
mat_powersavingsmode "0"
mat_queue_report "0"
fps_max_menu "999"
cl_disablefreezecam "1"
gameinstructor_enable "0"
cl_autohelp "0"
cl_disablehtmlmotd "1"
cl_freezecameffects_showholiday "0"
mm_dedicated_search_maxping "65"
con_enable "1"
adsp_debug "0"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
budget_show_history "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_rumblescale "0"
budget_peaks_window "0"
budget_show_peaks "0"
cl_showhelp "0"
fs_warning_level "0"
play_distance "1"
cl_show_clan_in_death_notice "0"
ds_get_newest_subscribed_files
cl_logofile "0"
log "off"
cl_autowepswitch "0"
mat_queue_mode "2"
bugreporter_uploadasync "0"
bugreporter_username ""
xbox_autothrottle "0"
xbox_throttlebias "0"
xbox_throttlespoof "0"
joystick "0"
joystick_force_disabled "1"
joystick_force_disabled_set_from_options "1"
cl_join_advertise "2"
rate “786432”
cl_cmdrate “128”
cl_updaterate “128”
cl_interp_ratio “1.5”
cl_interp “0”
cl_interp_all “0”
cl_interpolate “0”
cl_lagcompensation “1”
con_enable “1”
mm_dedicated_search_maxping “80”
cl_predict “1”
cl_predictweapons “1”
cl_smooth “0”
cl_forcepreload “1”
cl_autohelp “0”
cl_showhelp “0”
cl_disablefreezecam “1”
cl_disablehtmlmotd “1”
cl_c4dynamiclight “1”
cl_c4progressbar “1”
cl_autowepswitch “0”
cl_c4progressbar “1”
cl_nowinpanel “1”
cl_show_achievement_popups “0”
cl_cloud_settings “0”
cl_wpn_sway_interp “0”
closeonbuy “0”
r_ambientfraction “0.1”
r_avglight “1”
r_avglightmap “0”
r_dynamic “0”
r_lightcache_numambientsamples “162”
r_lightinterp “0”
r_lightstyle “-1”
r_radiosity “4”
r_skin “0”
r_updaterefracttexture “0”
sys_antialiasing “0”
sys_refldetail “0”
muzzleflash_light “0”
net_splitrate “4 ”
net_droponsendoverflow “1”
weapon_recoil_model “0”
mat_postprocess_enable “0”
mat_dxlevel “90”
mat_bloomamount_rate “0.05f”
mat_bumpbasis “0”
mat_debugalttab “0”
mat_debug_bloom “0”
mat_debug_postprocessing_effects “0”
mat_disable_bloom “1”
mat_fastnobump “1”
mat_force_bloom “0”
mat_hdr_enabled “0”
mat_leafvis “0”
mat_loadtextures “1”
mat_norendering “0”
mat_show_texture_memory_usage “0”
mat_softwareskin “0”
mat_surfaceid “0”
mat_surfacemat “0”
mat_yuv “0”
soundscape_flush
//FIRST
sv_cheats "1"
developer "0"
//NO PREFIX
rate "80000"
//CL
cl_autohelp "0"
cl_autowepswitch "0"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_cmdrate "128"
cl_crosshairalpha "999"
cl_crosshairscale "1700"
cl_crosshairusealpha "1"
cl_interp "0.02"
cl_lagcompensation "1"
cl_observercrosshair "1"
cl_resend "1.5"
cl_righthand "1"
cl_scalecrosshair "1"
cl_updaterate "128"
cl_windspeed "0"
cl_wpn_sway_scale "1"
//DEMO
demo_recordcommands "1"
//DSP
dsp_enhance_stereo "1"
//FPS
fps_max "0"
//FUNC
func_break_max_pieces "0"
//MAT
mat_bloomamount_rate "0.05f"
mat_bumpbasis "0"
mat_debugalttab "0"
mat_debug_bloom "0"
mat_debug_postprocessing_effects "0"
mat_disable_bloom "1"
mat_fastnobump "1"
mat_force_bloom "0"
mat_hdr_enabled "0"
mat_leafvis "0"
mat_loadtextures "1"
mat_norendering "0"
mat_show_texture_memory_usage "0"
mat_softwareskin "0"
mat_surfaceid "0"
mat_surfacemat "0"
mat_yuv "0"
//NET
net_graphheight "65"
//SOUNDSCAPE
soundscape_fadetime "9999"
//SV
sv_forcepreload "1"
sv_maxcmdrate "64"
sv_maxrate "80000"
sv_mincmdrate "64"
sv_minrate "20000"
//R
r_ambientfraction "0.1"
r_avglight "1"
r_avglightmap "0"
r_dynamic "0"
r_lightcache_numambientsamples "162"
r_lightinterp "0"
r_lightstyle "-1"
r_radiosity "4"
r_skin "0"
r_updaterefracttexture "0"
//LAST
soundscape_flush
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